ActionAdventureAIcommunityDrivingGaming DevelopmentInternetOpen WorldPCPS5Real LifeShootersSimulationXbox

Mindseye Crashes on Metacritic!

Mindseye, the highly anticipated game from Build a Rocket Boy led by the legendary Leslie Benzies, has delivered one of the most disastrous launches of the year in the gaming scene. After months of hype and teasers that compared it to GTA and even Cyberpunk 2077, the reality turned out quite different: its current Metacritic score sits at just 43% from critics, accompanied by an equally negative User Score.

On Steam, the numbers aren’t any better: only 40% positive reviews and a peak of just 1,393 concurrent players. On social media, the community wasted no time mocking the glitches: floating NPCs, vehicles with erratic behavior, and constant performance drops, even on high-end hardware. Some have gone as far as comparing it, openly, to legendary fiascos like Cyberpunk 2077 or No Man’s Sky at launch.

The previous holder of this spot was none other than Ambulance Life: A Paramedic Simulator, which earned just a 44 from critics on Metacritic and an average user score of 5.2/10, becoming a benchmark for lukewarm releases. Both titles share the same curse: games that promised immersive action or simulation, only to end up standing out due to bugs, broken mechanics, and execution far below expectations.

The bombshell that was Mindseye came boosted by Benzies’ name and the backing of IO Interactive. However, that confidence seemed to backfire: the game was released without any press codes, which many took as a red flag. It was a cold launch, with no reviews prepared, and a reception that quickly labeled it as an ā€œunfinishedā€ product.

To top things off, Steam data shows that over 60% of players leave negative feedback, pointing out bugs, poor performance, and ā€œbasicā€ AI, which triggered a wave of refund requests across both PC and console platforms.

A Precedent for Hope

Then again, Cyberpunk 2077 and No Man’s Sky remind us that a bad launch doesn’t always mean eternal failure. Both titles were slammed with criticism and refund requests at launch but managed to redeem themselves through years of patches and additional content. CD Projekt Red and Hello Games invested time, resources, and communication to slowly win back the trust of their audiences.

Ambulance Life, on its end, didn’t face as much media backlash, but its developers have already worked on updates aimed at fixing bugs and improving optimization, creating a less dramatic but equally illustrative case.

Cyberpunk 2077 Old Glitch

So… What Could Happen Now?

If Build a Rocket Boy sticks to a clear roadmap and starts rolling out solid patches as announced, Mindseye might still recover. It needs direct attacks on performance issues, optimization for consoles, glitch fixes and, above all, a communication strategy to rebuild the trust it lost.

The digital catapults are already loaded, ready to launch memes and more memes, but the industry has shown us that with transparency, real improvements, and patience, even the most bashed games can steer back on course. Will Mindseye be next to prove it? Only time and the hard work of its creators will tell. As for us, we always choose to stay optimistic because… well, mostly because it’s free šŸ™‚ … And what about you? We’d love for you to drop by the comments and let us know what you think! Or better yet, leave us your review if you’ve actually played it! You know gamer, we’ll be reading you! šŸ˜‰

Info & Images Source: Metacritic, Reddit

Ange77us

šŸ”¹ Full time father šŸ”¹ Sometimes writer šŸ”¹ Always GAMER šŸ”¹

Related Articles

Leave a Reply

Back to top button